Martial Arts
Vernal Umbrella

Vernal Umbrella

Ranged DPSRanged DPS
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Silkbind - JadeSilkbind - Jade

A highly mobile ranged DPS martial art specializing in aerial combat, airborne control, and Blossom-powered auto-attacking umbrella techniques. Vernal Umbrella excels at juggling enemies with immobilization, launching itself into the air to extend combos, and spawning an autonomous umbrella that fires enhanced projectiles at airborne targets. Its varied follow-up chains and charged skills offer exceptional mobility and multi-hit pressure. This weapon pairs best with martial arts that provide additional crowd control or tools that help maintain enemies in airborne states for maximum Blossom efficiency.

Skills

Spring Sorrow
Martial Art Skill15s cooldown

Spring Sorrow

Briefly charges, then fires a flying petal forward. On hit, Immobilizes non-boss enemies for 3s.

Press Q

Unfading Flower
Special Skill0.2s cooldown

Unfading Flower

Can be used when at least 50 Blossom is available. Toss the umbrella into the air and draw a hidden sword. You can then switch to another weapon or use the hidden sword's basic skills. While active, the umbrella follows you in midair and automatically fires projectiles at single targets within 5m. If the target is airborne, the umbrella consumes additional Blossom to fire enhanced projectiles and extend the target's airborne duration. Consumes 10 Blossom per second. If Blossom is insufficient, the umbrella is automatically recalled. While in hidden sword stance, using the special skill again manually recalls the umbrella.

Press ~

Umbrella - Conversion
Weapon Switch3s cooldown

Umbrella - Conversion

Switch your weapon to umbrella and swing it, dealing damage. Increases healing by 5% and generates Dewdrop over a period of time (up to 30).

Press TAB

Umbrella - Light Attack
Light Attack0.1s cooldown

Umbrella - Light Attack

Swings your Umbrella to land up to three Light Attacks, dealing close to medium range damage.

Press LMB

[Charged Skill] Spring Away
Charged Skill

[Charged Skill] Spring Away

After charging, open the umbrella to rise into the air and spin rapidly, making yourself airborne and firing projectiles to deal moderate damage. Hitting targets with these projectiles can rapidly accumulate Blossom.

Hold LMB

[Varied] Bamboo Breeze
Varied0.2s cooldown

[Varied] Bamboo Breeze

During the recovery of the first or second light attack, tap the heavy attack button to trigger a combo skill—quickly throw a spinning umbrella to deal two hits of ranged damage.

Press R

Umbrella - Heavy Attack
Heavy Attack0.1s cooldown

Umbrella - Heavy Attack

Swing your Umbrella to land up to four Heavy Attacks, dealing close to medium range damage.

Press R

[Varied] Colorful Phoenix
Varied0.2s cooldown

[Varied] Colorful Phoenix

During the recovery of the first or second heavy attack, tap the light attack button to trigger a combo skill—open the umbrella and dash forward, dealing multiple hits of damage.

Press LMB

Apricot Heaven
Charged Skill

Apricot Heaven

Heavy Attack: Swings your Umbrella to land up to four Heavy Attacks, dealing close to medium range damage. Charged Skill: A one-stage charged skill that deals massive damage and grants you invisibility. Open the umbrella to fly into the air, dealing area damage once to nearby enemies. While charging in mid-air, there are two variants based on the charge duration: a normal downward area attack and an enhanced area attack.

Hold R

Effects

Blossom

A unique martial art resource of Ninefold Umbrella, max 100 points. Can be earned from hitting enemies with this martial art equipped. Blossom is consumed continuously while using skills.

Immobilized

Target is disabled; unable to move or use any skills.

Airborne

Send the target airborne using Special Skill, making them more vulnerable to high damage.