Inner Ways
37 inner ways total
Showing 37 inner ways

Blossom Barrage
Ninefold Umbrella's Martial Art Skill Spring Sorrow can store up to 2 charges. Hitting an enemy increases damage they take from your Projectile Skills by 10% for 10 seconds.

Echoes of Oblivion
Infernal Twinblades' normal Light Attacks apply Sin to enemies, while Light Attacks under Flamelash apply Karma. When attacking targets affected by Sin and Karma with Infernal Twinblades' Light Attacks, ignore their 10% Physical Defense and 10% Bamboocut Resistance respectively.

Exquisite Scenery
Successfully defending with Thundercry Blade activates its special counterattack. Press Perception Skill or Heavy Attack to unleash a first stage Charged Heavy Attack without charging. This effect can only trigger once every 10 seconds. Hitting a target with a Varied Combo restores 1 bar of Battle Will (no more than 1 bar restored per cast).

Morale Chant
80% chance to gain one stack of Yi River when attacking or healing: Increases Physical Damage and healing by 1% for 8 seconds, stacking up to 5 times. The chance to gain Yi River is only calculated once every 2 seconds.

Royal Remedy
Increases the healing effect of the water clone created by Panacea Fan's Martial Arts Skill, Cloudburst Healing by 10%. If you are within its range, gain 1 Dewdrop each time when receiving healing over time.

Seasonal Edge
After casting a Dual-Weapon Skill, gain one of the following effects: Heart of Four Seasons: Critical Rate +8% Will of Four Seasons: Affinity Rate +4% Wound of Four Seasons: Physical DMG Bonus +8% Sound of Four Seasons: All Attribute Attack Bonuses +8%

Sword Horizon
After casting Strategic Sword's Martial Arts Skill, Special Skill, or Charged Skill, press the skill button at the perfect timing during the ending phase to cast Crisscrossing Swords and unleash follow-up attacks. If the target has 5 stacks of Bleed, remove all Bleed stacks and deal high Bleed damage once.

Sword Morph
When Noname Sword's Charged Skill, Vagrant Sword is charged while the Qi shield is present, it unleashes multiple additional sword energy attacks at the 2nd charging stage. You can consume bonus Endurance to increase the sword energy's damage; each Endurance increases damage by 1%, up to 20%.

Adaptive Steel
Gain a Martial Art effect based on your current Blade Weapon.: Sword: 10% chance to apply one stack of Bleed to the target when dealing Affinity DMG. Spear: Attacks ignore 12.5% of target's Physical Defense. Dual Blades: After a Perfect Dodge, increases the next Martial Arts Skill damage within 8 seconds by 25%. Mo Blade: Increases the Critical DMG of Charged Skills and Parry Counter Skills by 20%. The Martial Skill of Sword has a 10-second cooldown, while Dual Blades' Martial Skill has a cooldown of 25 seconds.

Art of Resistance
Increases the duration of your own HP shield and the bonus effects of its source skill by 4 seconds.

Battle Anthem
Increases Charged Skills' damage against all bosses by 10%.

Bitter Seasons
When dealing damage, there is a 10% chance to apply a Poison effect for 5 seconds, dealing damage once per second. The Poison reduces target's Physical Defense by 0.6% for 10 seconds, stacking up to 5 times (duration refreshed upon stacking).

Breaking Point
Hitting Exhausted enemies with a Critical Hit applies a stack of Disintegration for 3 seconds, stacking up to 3 times. Each stack grants 10 Physical Penetration and increases Critical DMG Bonus by 5%.

Divine Roulette
Upon a successful deflection, gain one of the following effects: Immortal Guidance: Increases the next skill's damage by 10%. Immortal Heart: The next skill is guaranteed to be Critical. Immortal Spirit: The next skill is guaranteed to be an Affinity hit. The effect lasts 10 seconds and can only trigger once every 30 seconds. It applies to Martial Art Skills, Perception Skills, Special Skills, Charged Skills, and Varied Combos.

Envigorated Warrior
Increases all damage and healing done by 5%. This effect is disabled for 5 seconds after being hit. Taking a hit also grants a Cage effect, increasing all damage taken by 5%.

Esoteric Revival
Increases the healing of Panacea Fan's Perception Skill, Resurrection, by 50% on the revived target.

Evasive Charge
After a Perfect Dodge, there is a 50% chance to refund 100% of the Endurance consumed.

Flying Gourds
Grants 2 charges to Inkwell Fan's Peak's Springless Silence, but increases its cooldown by 3 seconds.

Fury Harvest
Vitality is required to cast Mystic Arts. Certain recovery actions have a 50% chance to grant 1 bonus Vitality. No bonus Vitality is rewarded when you gain Vitality by attacking, taking a hit, or successfully deflecting an attack.

Insightful Strike
Dealing Affinity DMG generates Focus. When Focus is full, enter the Concentration state for 10 seconds. Concentration: Increases Affinity DMG by 10%. Upon hit, there is a 5% chance to reduce damage taken by 40%.

Mending Loom
Casting Soulshade Umbrella's Special Skill, Echoing Grow restores 5 Dewdrops and additionally heals 10% of your Max HP for every 100 Dewdrops consumed.

Mountain's Might
Noname Spear Martial Arts Skill, Qiankun's Lock: Increases the Endurance Cost Reduction gained.

Restoring Blossom
Dealing Critical healing applies one stack of Nurturing for 3 seconds, increasing healing received by 2%, stacking up to 3 times.

Riptide Reflex
Hitting an Enemy with a Control Skill reduces the Cooldown of the current Martial Arts Skill by 1s. This effect can only trigger once every 10s. Affected Control Skills include: Bladebound Thread, Coiled Dragon, Qiankun's Lock, Spring Sorrow, Moon Shatter Spring, Wayfarer's Drift, Peak's Springless Silence.

Rock Solid
Increases the DMG Reduction of Stormbreaker Spear's Storm Roar by 20% after taunting a boss unit, and by 5% after taunting a non-boss unit, up to 20% in total. While the DMG Reduction is active, reduces all damage dealt by 10%.

Star Reacher
Gain 10% Physical Attack bonus for 8 seconds after knocking an enemy airborne.

Thunderous Bloom
When you move more than 15m within 3 seconds, gain Spring Thunder: The next 3 Heavy Attacks or Airborne Heavy Attacks within 12 seconds gain 15% DMG Bonus. This effect may trigger once per 15 seconds.

Trapped Beast
Taking damage while HP is below 30% triggers Cornered Beast, generating a shield that absorbs up to 30% of Max HP. This effect lasts 4 seconds and can trigger once every 300 seconds.

Vendetta
Bladebound Thread's Vendetta Token lasts longer and restores Token of Gratitudes.

Vital Leech
Casting an Exhaustion Execution Skill restores HP equal to 8% of the damage dealt.

Wildfire Spark
Refunds 3.5% of the Endurance consumed.

Wolfchaser's Art
Reduces the required combo number to gain Heavenquaker Spear's Martial Arts Skill, Sorrow Without Wine buff from 5/10 to 4/8. Each time Sorrow Without Wine hits a boss with Bleed effect from you, there is a 20%/40%/60%/80%/100% chance to increase the combo count by 1 based on the number of Bleed stacks.

Evening Snow
Within 12 seconds upon entering combat, if HP falls below 60%, gain Snow Vision for 4 seconds, restoring 2% HP +600 HP per second. This effect can trigger once every 300 seconds.

Fivefold Bleed
Dealing damage has a 10% chance to apply one stack of Weeping Blood for 5 seconds, damaging the target once per second (up to 5 stacks, duration refreshed upon stacking). At 5 stacks, Weeping Blood will be removed from the target and deal piercing damage once.

Shadow Assault
Increases the max range and damage of Assassin Mystic Art [Touch of Death]'s ambush. After a successful ambush, restores HP based on the damage dealt, with a chance to obtain loot from the target.

Steadfast Stance
Less likely to suffer stagger effect when attacked. Invalid when the attack comes from a boss or player.

Wind Beneath Wings
Reduces the Endurance cost of Movement Mystic Arts [Skywalk Dash]'s dash while jumping by 10%. After landing, increases Movement Speed by 30% for 3 seconds. Restores bonus HP (1% Max HP +1,000) after defeating any enemy.